8/6/2023 0 Comments Rfactor 2 vec mod![]() ![]() If you build a mod tomorrow it would get 15.0206 and so on. So it would get a version number like this: 15.02051. So if you create a second vmod on the same day it is smart enough to increment it for you. After creating a vmod with this tool it will then update the INI file with the last used version number. For example today if I created a vmod it would have this version number. The vmod version numbers are automated based on the date (YY.MMDD). I point it to our Dropbox folder so it syncs to our race server and is ready for GetMod. Output path points to the folder where you want to store the final rfmod file. ![]() Here is a zip with the default rfm/icon if your league doesn't have their custom files: Rfmpath and iconpath need to point to the icon/rfm that you want to use. This tool was created mostly for my own work flow and all our components are custom for the league so we never need to exclude teams or layouts from our components. Also, all teams are automatically included and all track layouts are automatically included. If you would like to force it to use a specific version of a component then include the version number. ![]() So if you have several versions of a component installed, keep in mind that it will always grab the ones with the highest version number. The version number isn't mandatory in this list because it will always grab the latest version of each component. ![]()
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